Diablo 4-and its plentiful microtransactions-have been a hot topic since the game launched at the beginning of June. One Diablo 4 fan has created a unique piece of fan art criticizing the somewhat unpopular "pay-to win" aspect of the game's mobile version. The artwork was posted by the artist and D2R Items. The art is the female Demon Hunter, one of the playable classes from Diablo 4. The art is beautiful, and is a perfect representation of the Diablo-style and also making a poignant point.
"Blueberry404's" Demon Hunter is not wielding the two-hand crossbows common used in Diablo 4. Instead, she's holding one of her credit cards and an gold coin. The text on the bottom of the artwork mentions "Diablo Immoral,"-a clever play on Diablo 4's name, as well as a comment on the strategy of business, one that is seen as unjust by many. The post's text accompanying Blueberry_404's work claimed that"Diablo Immoral" that the Demon Hunter was wielding "the most powerful weapon available in Diablo 4."
However it's not true that all Diablo 4 players agree with that sentiment. Redditor Rwxwuxiaworld recently published an in-depth analysis of effect items and services available through microtransactions on progress on the game Diablo 4. A veteran of mobile gaming, Rwxwuxiaworld looked at how the amount of Diablo 4's microtransactions might actually boost characters, help overcome difficulties, or speed up the leveling and gearing process.
The results showed that, since there is no means to buy directly level or equipment, most of the roadblocks which would allow for a realistic pay-to-win strategy do not exist in the game. The confusing grind walls and timegates are encountered by free-to-play players and premium players alike. Rather than being the strongest weapon available in cheap D2R Ladder Items. he posited that the microtransactions that were present in Diablo 4 were useless.